Economy
A server currency, and something to spend it on.
What it does
A currency without a shop is pointless: members pile up points that do nothing and lose interest within a week.
The Economy module pairs earnings - daily check-in, activity, mini-games - with a shop where currency buys roles, private channels or XP multipliers.
It is that closed loop that makes the system last.
What you can do
- Customisable currency: name, symbol, emoji
- Earnings: daily, work, activity, voice
- Bank with deposit, withdrawal and interest
- Shop: roles, channels, items, multipliers
- Mini-games: coin flip, slots, blackjack
- Trading between members
- Wealth leaderboard
How to set it up
5 steps · about 3 minutes
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1
Name your currency
A name tied to the server's theme works better than a generic “coins”.
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2
Set the earnings
Start modest: an over-generous economy loses its value within days.
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3
Fill the shop
Without desirable items, the currency is useless. Cosmetic roles work well.
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4
Enable the mini-games
Optional, but they keep the currency circulating.
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5
Watch for inflation
The wealth leaderboard quickly shows whether earnings are too high.
Limits
Free
25
shop items
Premium
300
shop items
Frequently asked questions
How many items can I sell?
25 on the free plan, 300 on Premium.
Can members trade currency?
Yes, and the operation can be logged.
Related modules
Ready to try it?
This module is free. Invite the bot and enable it in two clicks.
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